Acon

ACON
 

Description:

Aconitum has spent most of her adult life in the wilds. Bright green skin with sky blue eyes and a deep purple topknot braid. Solid and muscled, six feet tall and weighing in at 200 lb. When in the woods hunting she is dressed all in furs and leather and carrying a cross bow.

Biography:

Acon was born in the city but when her mental powers kicked in she took for the woods. Their were so many minds and strong emotions in the crowded streets and being a changeling did not help when trying to find ally’s. None trusted those with true psychic abilities. They did not understand that she did not find them THAT interesting, nor enjoyed the bombardment of their negative thoughts and emotions.

She loved the peace of the woods and that animals were nonjudgmental. She had to learn a whole new skill set to both survive and make a living. Tracking hunting and skinning became her new trade. Very different from the scholar and mathematician she used to be. Now deep in the wilderness that was controlled by Ogers and orcs she took a new form as well. Those who met her would now see an Orc female covered in furs rather than the human male in fine linen and silks.

She took with her a book from which to learn the new skills she would need and a mule to carry the small amount of belongings that would be of use in her new life.

Picture from Blizzard.

Name: Acon aka Aconitum
Rank 10th Level
OCC: Psychic Sensitive
Race: Changeling
Land of Origin: Northern Hinterlands
Citizenship: None

VITAL STATISTICS ATTRIBUTES SAVING THROWS COMBAT BONUSES
HT 7’ IQ 19 Save vs Magic +0 Strike +2
WT 200 ME 23 Save vs Psionics +5 Parry +5
PPE 18 MA 20 Save vs coma 0 Dodge +8
ISP 113/173 PS 17 Save vs poison/disease 0 Roll +4
HP 70/70 PP 10 Save vs horror +8 Pull +4
SDC 23/23 PE 6 Save vs Mind control-any +3 Initiative 0
Exp 93,100 PB 9 Save vs Possession +3 Damage +2
Sex F SPD 25 Disarm +1
Birthday 75 years old Critical 18-20
HTH: Expert Attacks 7
Alignment Scrupulous Perception +1
Gold

Western Empire <> Island of Bizantium 10,000<> Eastern Territory
Timiro Kingdom <> Wolfen Empire <> Dragon Coins
 

Weapon Proficiencies Level Acquired Strike Parry Entangle/Thrown/Rate Range
Forked 1 +4 +4 + 4/ + 2
Archery 1 +5 +5 7 780’
Paired Forked 7
Weapons: Damage Notes
Elliott 6D6 Rune Sai, Blue Grey Metal, +1 all saves, Know where is 4 miles
Sai 2D4
Large Crossbow 2D6 760’
Armor AR/ SDC Notes
Plate 17/160
Special Attacks: Damage Notes
Kick 2D4
Back Sweep 0 Knockdown
Snap Kick 1D6
Special Powers Description Notes
Changeling Metamorphosis One melee/transformation. Height 3’-10’ Weight 30 lb variance from actual. Can be female or male, hair, fur, etc.
Psionics
Power Type ISP Range Duration Save Description
See Aura Sensitive 6 60’LoS 60 Seconds Mind Block Level, Magic, Psionics, PPE base, Healthy, Possessed, Aberrations.
Sense Evil Sensitive 2 140’r 2min/lv None See Notes.
Presence Sense Sensitive 4 120’ 2 min/lev None Sense supernatural/magic creatures Near/far, One, few, several, or many, Very powerful (godlike) or not.
Meditation Sensitive None Self Varies None 6 ISP per hour.
Telepathy Sensitive 4 60’ surf thought, 140’ com 2 min/lvl standard can hear what person is thinking at the time
Empathy Sensitive 4 100’ 2 min/lvl standard Aware of or feel the emotions of both natural and supernatural in area, this includes invisible but cannot be used to pinpoint loc.
Auto Mind Block Super 14 Perma self until attack over +1 save vs all psy and mental att. tunes out psy abilities preventing use and being sensed.
Healing Touch Healing 6 touch 2 min none restores 2d4 Hp OR 2d6 S.D.C.
Sense Magic sensitive 3 120’ 2 min/lvl none See Notes
Sixth Sense sensitive 2 90’ danger pass or happens none + 6 ini +2 parry +3 dodge
Commune with Animals sensitive 6 200’ 2 min/lvl >15 as non Psy Any animal but insects or fish, rudimentary communication and acceptance as one of their own. 1 animal/lvl
See The Invisible sensitive 4 120’ 1 min/lvl none can see anything that has been turned, can turn, or is naturally invisible. Including ghost entities and astral form.
Total Recall sensitive 2 self permanent none +3 isp per block of information if out of isp roll percentile
Clairvoyance sensitive 4 self 6d6 melee rounds 74% + 5% if friend or loved one can be used 2/day, Can show 20 min to 1 week into the future. Can happen without trying per GM
Sense Dimensional Anomaly sensitive 6 120’ 2 min/lvl none Dimensional portals or rifts, teleportation, temporal magic or disruptions to the fabric of reality.
Telekinesis Physical varies 60 foot 2 min/lvl +3 to strike, +4 parry Lift, hurl, parry or attack with objects within the psychic’s weight range.
Dispel Spirits sensitive 10 50’ 30 min/lvl none Lesser spirits, ghosts or minor entities must flee the area
Float Physical 8 self 2 hours none Controls body weight using a telekinetic field. Can go up 1’/lvl “I have air breaks”
MAGIC JEWELRY
Protection from Undead Holds at Bay, impervious to vampire gaze/mind control, scrupulous
Special Skills Base % Start Current Total % Description
Sense Psychic/Magic Energy 30+5 1 9 70% Main p157
Sense Supernatural Beings 30+5 1 9 70% Main p157
OCC Skills Base % Bonus Start Current Total %
Language:Northern 98 1 10 98%
Language:Elven 40+5 15 1 10 98%
Language:Giantese 40+5 15 1 10 98%
Dowsing 20+5 15 1 10 80%
Streetwise 20+4 6 1 10 62%
Lore Demon/Monster 25+5 10 1 10 80%
Lore: Geomancy 25+5 10 1 10 80%
WP Forked Weapons 1 10
WP Archery 1 10
Prowl 10
OCC Related Skills Base % Bonus Start Current Total %
Literacy:Elven 30+5 10 1 10 85%
Math Basic 45+5 10 1 10 98%
Math Advanced 45+5 10 1 10 98%
Lore Undead 30+5 10 1 10 85%
Lore Witch 25+5 10 1 10 80%
Escape Artist 25+5 1 10 70%
First Aid 30+5 1 10 75%
Wilderness Survival 30+5 3 10 65%
Land Navigation 30+4 6 10 46%
Secondary Skills Base % Start Current Total %
Climbing 40/35+5 1 10 85/80%
Swim 40+5 1 10 85%
Cook 30+5 1 10 75%
Skin/Prep Hides 30+5 1 10 75%
Athletics 2 10
Boxing 4 10
Running 6 10

Has Pack Mule named Harvey.


Inventory
Name Count Location Description
Smoke Bombs 3
Fairy Food:Duck 4
Summer Clothes 1
Winter Clothes 1
Boots 1 Worn
Helmet 1 Worn
Plate Armor 1 Worn
Blanket 1 Backpack
Backpack 1 Worn
Saddlebags 1 Harvey
Water Skin 1 Worn
Skinning Gear 1 Saddlebags
Rations 28 days Saddlebags
Silver Ankh 1 Worn Necklace
Pocket Mirror 1 Backpack
Wooden Stakes 5 Saddlebags
Tinder Box 1 Backpack
Small Mallet 1 Saddlebags
Luck Points
Luck Points 1