CALLANDOR
PHYSICAL DESCRIPTION
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Known to have been a part of Dread Pirate Jason’s treasure, this cutlass blade is 4 feet & 8 inches – or 56 inches long, and the hilt is 20 inches long for 6 feet & 4 inches – or 76 inches total. It radiates good as an aura.
It now shows a sculpted dragon motif basket hilt with a ruby in the head of the dragon! The handle appears golden with dark wooden or stone inserts. The Egg in the claw appears to be a mystical fusion of Blue Topaz and Blue Agate. The Blade has a deep metallic blue-gray hue to it and still only bears a few runes at the base of its blade in an almost non-descriptive way. It now sports a back edge in the dragon wing scalloped blade tip. CURRENT LOCATION: It is now in the hands of Kom’var. |
RUNIC POWERS
I.Q.: | 12 | Can speak telepathically with its wielder or potential wielders. |
ALIGNMENT: | Scrupulous (Good) | Has a strong passion for retributive justice and actions over diplomacy. Occasionally very talkative, otherwise silent. |
SAVING THROWS MOD.: | + 1 bonus | This applies to ALL saving throws when in physical contact with the wielder. |
DAMAGE: | 4D6 8D6; versus Evil Alignments (See SENSE EVIL special), 6D6 vs those evil immune to Fire. 1D6 X 10; versus Evil Alignments when Purifying Lash is active. 8D6 vs those evil immune to cold. |
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STRIKE/PARRY: | +1 | Apis gives Xerx’ses on the Festival of Apis, 113, the missing jewel from Callandor’s hilt, restoring its +1 to strike and parry. |
SENSE EVIL: | The wielder’s line of sight and holding the rune blade are required to use the power. | Will burst into a whitish-blue tipped fire in the presence of anything of Abberant, Miscreant, or Diabolic evil. |
PURIFYING LASH: | 1D6 X 10 blue fire – cold damage (does 8d6 damage to those IMMUNE to cold) | In the presence of anything of Abberant, Miscreant, or Diabolic evil. The wielder must call for Callandor’s “Purifying Lash” to activate this power. It will burst into a whitish-blue tipped fire melting the blade and turning it into a flaming chain with the blade tip as the weighted end of the chain! This version of the blade will pass harmlessly through the bodies of those that are not evil (no damage). It will leave those not of good alignments with the Curse of Cold for 24 hours (Save vs Magic: 14 or better to resist). Multiple hits do not increase the curse or its duration. |
HISTORY AND UPDATES
Callandor was made at the end of the Elf-Dwarf War, by one of the last Dwarven runesmiths. It was made during the last peace before the dwarves laid waste to Baalgor, creating the Wastelands, and ending all hope for a peaceful settlement. It is this reason that Callandor was held out of the bloodshed, and contributes to his silence. His maker took him to the wastes after the spell, and Callandor felt all the suffering and loss of its result…. He was passed within the family for years, until an Elven party slayed the Runic descendents, fearing incorrectly that the knowledge had been passed on. Callandor was eventually deposited in the Northern Wilderness, another lost weapon from a lost age. Its lack of remarkable features left it as just part of the horde that the Dread Pirate Jason acquired.
When Captain Overkill died in the created River of Lava Spell, both Asher and Xerx’ses girded with magic delved into the lava and recovers this sword and the Left Foot of Osiris. Overkill was the first wielder of the sword and its friend. He was also the first Dwarf that Xerx’ses ever met. After spending thousands of years silent, it never told Overkill how it felt about him as a true friend. It is crawling through Xerx’ses’ mind for every memory of the Dwarf because those memories include time Callandor and the dwarf were together. Thus a bond, a new friendship has begun through grief for both of them.
Update: 24th of Majestic, 4th year of King Guy the First of the Timiro Kingdom
Xerx’ses bequeaths Callandor to his spellborn-twin, Kom’var Spellborn, when he makes him the ship wizard on the Shield of Light.
Update: 12th of Gryphon, 3rd year of King Guy the First of the Timiro Kingdom
It’s damaged has doubled from 4D6 to 8D6 during the battle with the evil dragon. Both the sword and Xerx’ses felt more powerful facing evil foes. This is the first tangible sign that his Ritual of Soul Binding has actually worked on the sword.
Update: 20th of Grekar, 3rd year of King Guy the First of the Timiro Kingdom
As a reward to his never ending donations to the Church of Light, during the Festival of Apis he was given a ruby legends say were once apart of Callandor that harnessed the bonuses of the Dwarves that made him. What additional powers that may reveal themselves have yet to come forth. Xerx’ses can sense weapon up to 4 miles away.
Update: 21st of Selestra, 3rd year of King Guy the First of the Timiro Kingdom
When facing evil the blade will catch fire doing 8D6 damage (does 6d6 damage to those IMMUNE to fire). Will burst into a blue white fire in the presence of anything of Abberant, Miscreant, or Diabolic evil. The wielder’s line of sight and holding the rune blade are required to use the power.
Update: 21st of Kym-Nark-Mar, 3rd year of King Guy the First of the Timiro Kingdom
It now shows a sculpted dragon motif basket hilt with a ruby in the head of the dragon! The handle appears golden with dark wooden or stone inserts. The Egg in the claw appears to be a mystical fusion of Blue Topaz and Blue Agate. The Blade has a deep metallic blue-gray hue to it and still only bears a few runes at the base of its blade in an almost non-descriptive way. It now sports a back edge in the dragon wing scalloped blade tip.
Picture by AZ_RUNE.
