Danzi Warrior, Follower of Horus

Drauka is 6’11", tall and wiry, 250 pounds of steely ropes of muscle covered by light mocha skin. His physique is like that of a stalky human or an elf. His nose is broad and blends into his cheeks, has sharp teeth with elongated canines. Not quite fangs. His pupils are like a cat’s, and his eyes are a metallic blue. His hair is dark red, almost maroon, short on top and goes down his neck, across his shoulders, and down to the small of his back in a mane. He wears a bone necklace around his neck carved into the shape of a feather, and an Obsidian earring stud in the top cartilage of his pointed ear to represent his dead daughter. Over his heart there is a ridged scar about one palm in diameter. He has a tattoo on the back of each hand in the shape of a tear drop, and one on his thigh in a continuous ribbon. The tattoos resemble the Maori tattoos of Earth’s New Zealand tribes. He also has a tattoo on his chin and upper lip, the sign of marriage.

He wears very little, as most armors restrict movement, and make noises. He has several pouches and sacks made of leather to carry his belongings, heavy for travel, but light enough to easily slip out of in a fight. His weapons of choice are made of bone. Every weapon has red and black feathers tied onto the end of the handle, or just below the spearhead. His shield has the Feather of Ma’at engraved/inlaid in the center. He is a falconer whose falcon is called Peri (Short for Peregrine.)

Drauka portrait by Gaitkeeper. Full size picture can be found here.

Name Tru’Viki aka Drauka (drOWkə)
Rank 8th Level
OCC Mercenary
Race Danzi
Land of Origin: Eastern Territory
Citizenship: Havea; Honorary Bizantium

HT 6’11" IQ 14 Save vs Magic +7 Strike +6
WT 250 lbs ME 11 Save vs Psionics +3 Parry +9
PPE 89 MA 14 Save vs Illusion +7 Dodge +10
HP 63 PS 16 Save vs poison +7 Roll +5
SDC 72 PP 22 Save vs horror +3 Pull +5
Level 8 PE 29 Save vs coma +28% Initiative +4
Exp. 46,925 PB 12 Save vs summoning +9 Damage +1
Sex Male SPD 45 Save vs possession +5 Disarm
Birthday 6/26/05 (Age 105) ISP 36 Critical 18-20
HTH: Martial Arts AR 8 Attacks 6
Alignment Scrupulous Perception
Gold (Modified:11/29/12)
Western Empire <> Island of Bizantium <> 3571 Eastern Territory
Timiro Kingdom <> 5228 Wolfen Empire <> 98000 Borrowed from CrIsis
Weapon Proficiencies Level Acquired Strike Parry Thrown Rate Range
Shield 1 +1 +3
Sword 1 +3 +3 +2
Targeting 1 +3
Archery 1 +7 +4 6 +160’
Paired Sword/Shield 7
Weapons: Damage Notes
Lector’s Revenge 6D6+ 6 Demon Slayer 2x damage
Flamberge 3D6 + 1 Strike/Parry
Small Wood Shield 13 SDC
2 Throwing Knives of Returning 1D6 40’
Kick Attacks: Damage Notes
Karate Kick 2D4
Scorpion Kick 1D4 75% Chance of knockdown
Tripping Leg Hook 0 Knockdown- no parry
Roundhouse Kick 3D6
Crescent Kick 2D4+2
Jump Kick 6D6 1st attack of melee only, auto critical, only defend after
Flying Jump Kick 4D6 1st attack of melee only, auto critical, only defend after, long range only, counts as 2 actions
Armor AR SDC
Studded Leather 13 38
Natural Abilities: Notes
Nightvision 400’
Leap 6’ high 12’ across Increase 50% w/ running start
Enhanced Healing 2D6+3 HP or SDC/12 hrs
Metamorphosis Resistant Cannot be turned to stone, other metamorph last 1/2 duration
Leap Attack 1st attack of melee only, auto critical, only defend after
Tattoos: HP Cost Notes
Touch Soul 10 Used to convey truth, sincerity, & compassion to another. Breaks through prejudice, hatred, and anger
Warrior Ancestor 15 Lasts 1 minute/level +2 init, +2 strike, +1 dodge, +2 disarm, +2 pull, +1 attack
Magic: Once Each/24 hours Spell Strength 14
Power PPE Cost Range Duration Save Description
Sense Magic 4 120’ 12 minutes None Near (20’) or far. Person casting magic, magic already in use, or person/object enchanted
Chameleon 6 Self 24 minutes None 90% Undetectable if unmoving, 70% 2’/melee spd, 20% 6’/melee
Commune w/Spirits 25 200’ 30 minutes None See & speak w/ all ghosts & entities, but not personal or group ancestors
Power ISP Cost Range Duration Save Description
Sixth Sense 2 90’ Varies None 6 Init, 2 Parry, +3 Dodge, No sneak attacks
Bio-Regeneration 6 Self Instant None 1 minute concentration then heal 2D6 HP or 3D6 SDC
See Invisible 100’ 3X daily 3 minutes/use
OCC Skills Base % OCC B+ Start Current Total %
Language:Danzi 98 1 8 98%
Language:Elven 40+5 10 1 8 85%
Language:Faerie 70 1 8 80%
Language:Dwarven 40+5 10 1 8 80%
Climbing 40/35+5 10 1 8 85/80%
Wilderness Survival 90 1 8 90%
Land Navigation 80 1 8 80%
Swimming 90 1 8 90%
Prowl 60 1 8 60%
Athletics 1 8
WP Shield 1 8
WP Sword 1 8
WP Targeting 1 8
WP Archery 1 8
OCC Related Skills Base % B+ Start Current Total %
Demon/Monster Lore 25+5 10 1 8 70%
Lore:Magic 25+5 10 1 8 70%
Recog Wards, Runes, Circles 15+5 10 1 8 60%
Recog Enchantment 10+5 10 1 8 55%
Detect Concealment/Traps 25+5 5 1 8 65%
Escape Artist 25+5 5 1 8 65%
Falconry 30+5 5 1 8 70%
Interrogation Techniques 20+5 5 1 8 60%
Surveillance 25+5 5 1 8 65%
Stalk/Capture 35/45+5 5 1 8 75/85%
Palming 20+5 5 1 8 60%
Seamanship (blessed) 22+4 1 8 50%
Literacy: Elven (blessed) 30+5 10 1 8 75%
Lore:Undead 25+5 10 3 8 60%
Ventriloquism 16+4 5 3 8 41%
Boxing 6 8
Running 6 8
Secondary Skills Base % Start Current Total %
Rope Works 30+5 1 8 65%
First Aid 30+5 1 8 65%
Pick Pockets 25+5 1 8 60%
Imitate Voice/Impersonation 36/16/12/10+4 1 8 69/49/45/44%
Juggling 35+5 5 8 55%
Wrestling 5 8

One summer set of clothing, 1 winter set of clothing, pair of gloves, belt, bedroll, backpack, 2 large sacks, 2 small sacks, water skin, and tinder box. 3 Superior Healing Potions 2d6 HP or 4d6 SDC. Anti-Slavery Pin. 3 Carved Wooden Juggling Balls, .3 lb each, 2.5 inch diameter.



I am Drauka, Husband of Raq’el, the Shabet-ta of my village. We have lived peacefully for two generations in our village on the borders of a forest half a day’s journey from a Human settlement. The City, Sweet Creek was built up around a Temple to Gods, a gaudy thing jutting out of the forest; as such there was always a steady stream of missionaries in and out of the Gates. Many of these enjoyed rest in our village before finishing the journey home, and some stayed for a good period. As husband of the Shabet-ta, it was my job to make sure there were accommodations for them, and be a barrier for the virulent disdain that my people feel toward them. Though we have forsaken a nomadic lifestyle, we still adhere to the traditions of our fathers, and it makes me shudder to think of handing my life over to a self-serving and undeserving deity.

On the day of my 105th birthday, our scouts came back with word that there were creatures doing recon of our village. They had covered themselves with mud to not be recognizable, and disappeared into the forest when any of my sentries tried to get a closer look. I did not give them any thought, as I was distracted by the preparations for the party. I have always loved parties. We were awake until nearly sun up, but I sent my wife to put our daughter to bed halfway through the party. Poor thing passed out at the head table.

At that point, they invaded: a small group of Wolfen, or what appeared to be. They snuck into my home, using the party to distract the clan, took my wife and daughter, and left. Through the din of laughter and festival, I heard their terrified screams. I dropped my plate, that was recently filled with the first cut off of the boar, and pursued the fiends.

I caught up with one, who appeared to have been injured by my wife – or rather my daughter, I saw the indentations of her little fangs in his thigh – in the incursion and had fallen behind. I noticed that it wasn’t in fact Wolfen, and ripped off his disguise. E’Dehko, a violent Danzi clan. After… asking… him “politely,” he revealed the plot to incite our Shabet to join in their cause against the canine humanoids.

Infuriated, I tracked the rest of the group to an encampment several miles away from my village. I could hear my wife’s anguished cries, almost drowned out by cheerful calls, though there was a void somewhere in there I couldn’t quite name. I prowled up to the tent closest to the central fire to rescue them, and realization ripping through my consciousness as I see the void, the lifeless form of my daughter, rent in two by an enraged caged Coyle, her mouth wrenched open in a silent scream. Though my rigorous training in the years since has allowed me to block much of that night, nothing has kept her accusing eyes out of my dreams.

My wife’s screams were coming from a close-knit group of Danzi off to the left of the globe of firelight. Whoops and hollers were coming from the men surrounding her. I shut my eyes mentally, closed off my feelings. I grabbed my bone-carved bolas at my side, snuck around the outer edge of light, and started to pick off the distracted wretches one by one. Only the bone-deep tradition of preservation of Danzi stopped me from slaughtering the lot of them. By the time I had incapacitated enough of them for one to notice, it was too late. There weren’t enough to challenge me. A battle ensued in which I was gravely injured, but managed to defeat the i’nshauta.

Bleeding, limping, dying, I carried the ravaged, limp form of my wife to my village. The alarm long-since raised, the Shabet was gathered in the Central Yard when I arrived. I was asked what happened, my perspective, and I labored through the telling amidst bandages and salves being applied. After telling my story, Fifka, the Shabet-tza of the village told me that a hunting party was sent to track the insurgents, after I had left. The young warrior I interrogated was found dead, though the rest were merely injured and groggy. A Danzi life is held as sacred among my people, since we are so few; to take one, as a Danzi, no matter his crime, is the ultimate sin. I was put up on trial later that day and cast out before lunch. As part of my expulsion from the Shabet, my clan tattoo was ripped from my chest; my reminder of friends and family replaced by an ugly ridged scar over my heart.

I limped as far as I could down the main highway to the Human village. I passed out, and was found by a pair of missionaries, ones I had hosted several times. They took me to the Temple of the Gods, and revived me. If not for my natural healing, I would have been lost. They offered me kindness in return for my earlier kindnesses. I stayed there for months as I regained my fighting strength. For weeks I refused any help from them; to give a pawn of selfish deities a bed is nothing compared to receiving healing from them, and was resentful that they nursed me for the short time they did. Eventually I got to know them, and befriended one priest called Sharic Tennysun. I came to realize that at least their devotion was of love and selflessness. Even so, I still couldn’t stand being there any longer, accepting help, creating a debt to their “God.”

While I contemplated what I should do, and where I should go, I received a visit from a glorious being, clothed in light, whose voice resonated like the bottom of a cavernous lake, and eyes shone like the sun at noon. He told me there was much work to be done, and that the insanity that gripped the E’Dehko tribe that took my wife was raging across the land. I was told that the only way to save all peoples was to help restore life to the God Osiris. I was wary, for such talk of gods and quests is usually done by selfish over-powerful beings, using mortals as pawns. He said his name was Horus God of War, Retribution, and Love. I asked him to prove he really was the god of love, and promise to keep my loved ones safe, protect my village. He promised, on the dead god Osiris, that my shabet wouldn’t meet any harm. I accepted his quest, and got myself ready. I was whisked to an island called Lemaria where he said I would encounter a group of travelers that call themselves CrIsis.

A feeling deep within me was awakened; it burns like fire and fills my limbs with renewed strength. This feeling I call Zan’goria, which does not have a translation. The closest I have found is this: Vengeance.

Drauka was born under the sign of the Hawk, which is often seen as a good sign for warriors. This sign symbolizes war and aggression.