Minotaur Barbarian, Servant of Bennu
Jermaine grew up in the Old Kingdom. His tribe of mighty minotaur has made its presence known to many of those inhabiting the southern region of Old Kingdom. Things were great. Trolls, ogres and orcs respected the power of the tribe and the power that an allegiance would bring to these races. Unfortunately the minotaur tribe is a traveling barbarian group that grazes from place to place and their relations with these other groups are little more than informal friendship, although if push comes to shove the tribe will back those who oppose their allies.
As Jermaine came of age he was asked to go on his journey towards full fledged member of the tribe. The requirement of this is to bring something of value back to the tribe. Unfortunately the values of the tribe differ completely from the values of the civilized world. So Jermaine left in search of something mighty to return to the chieftain. This was were he took a few wrong turns and ended up in Tolosonya. It was here that he was coerced into going to an arena game. The only problem was that the person who encouraged him to go forgot to tell him where the entrance was. Asking around Jermaine found his way in, but the route he took was that of the gladiators about to fight. As the wolfen shoved weapons into his hands and armor on his back, they then asked him if he worshiped a god. Jermaine was confused so they put a picture book in front of him and he picked out the most interesting god to him. He chose Bennu. Afterwards he was pushed into the center of the arena. The crowd began chanting instantly and they have not stopped chanting since and it has been over five years. Jermaine now has a restaurant named after his arena name and has gained quite a following. The wolfen of the Northern Wilderness come from far and wide to see the blood lust of the mighty minotaur.
Picture by dasAoD.
Sex | Male | SAVING THROWS | Bonus | Attribute | Score | COMBAT | Bonus | |||
HT | 10’5″ | Save vs Magic | +5 | IQ | 6 | Strike | +10 | |||
WT | 577 lbs | Save vs coma/death | +20% | Mental Endurance | 6 | Parry | +14 | |||
Pntl Psych NRG | 4 | Save vs Psionic | 0 | Mental Affinity | 17 | Dodge | +14 | |||
HP | 101 | Save vs poison | +5 | Physical Strength | 32 | Roll | +10 | |||
Struct Dmg Cap | 97 | Save vs horror | +3 | Physical Prowess | 24 | Pull | +2 | |||
Level | 18 | Physical Endurance | 25 | Initiative | ||||||
Exp. | 35,001 | Physical Beauty | 20 | Damage | +17 | |||||
Birthday | 12-21-11 (age 99) | Speed | 29 | Entangle | ||||||
HTH: | Expert | Disarm | +3 | Attacks | 6 | |||||
AR: | 12 | Critical | 18-20 | |||||||
HR | 14 | Charm/Impress | 50% | |||||||
Alignment | Scrupulous | Trust/Intimidate | 45% | |||||||
Gold | (Modified: 7/18/12) |
Weapon Proficiencies | Level Acquired | Strike | Parry | Xtra Damage | Rate of Fire | Thrown | Range | ||
Archery | 1 | +4 | +3 | 6 | +120’ | ||||
Battle Axe | 1 | +3 | +2 | +1D6 | |||||
Paired Weapons:Battle Axe | 1 | ||||||||
Grappling Hook | 7 | ||||||||
Weapons: | Damage | SDC or Make | Range |
Magic Greater Battle Axe | 6D6 | Demon Slayer (2x damage), Indestructible | |
Lightbringer Greater Bipennis Axe | 1D6x10 (2x Dark, Demons, Deevils) | Heal wounds 6x/day 2D6 HP & SDC, Remove Curse 56% 1/day | Turn Dead 55% 4x/day Animate/Command 2D6 Dead 2x/day |
Heavy Crossbow | 2D6 | 600’ | |
Grappling Hook | 1D6 |
Armor | AR | SDC | Penalty |
Leather | 11 | 30 | |
Kick/Punch/Horn Attacks: | Damage | Notes |
Kick | 3D6 | |
Backward Sweep | 0 | Knockdown No Parry (Opponent from behind) |
Tripping Leg Hook | 0 | Knockdown No Parry |
Claw | 2D6 | |
Head Butt | 3D6 | No dam bonus |
Horn Charge | 5D6 | Knockdown 60% |
Magic Jewelry | Location | Description |
Multiple Image Ring | Left Middle Finger | As per spell, 2x/day. 10th level strength |
Stigmas: |
1st Level- Dead or deformed tree, standing alone. Negative. |
3rd Level- Purple Negative |
Lucky Charm- Positive Raksasha tail, worn as belt Luck Rate 70% |
6th Level- Amethyst- Negative |
Special Abilities- |
Paired Weapon Master- Use 2-handed weapons in one hand |
Physical Attribute Bonus- Added PP |
Berserker Fury- 3x/day during Combat. +1 Attack, +3 Strike, +8 Damage, +6 Save HF, +5 Possession/MC, Immune to Fatigue/Pain. -3 Parry, Cannot Dodge. After fury drained physically/emotionally. 1/2 all combat abilities 20 minutes (cannot rage again until after 20 minutes |
Nightvision 60’ |
Track by Blood Scent 54% |
Recognize Scent 22% |
Fire & Cold Resistant (1/2 damage) |
OCC Skills | Base % | OCC B+ | Start | Current | Total % |
Language: Giantese | 98 | 1 | 18 | 98% | |
Language: Gobblely | 40+5 | 1 | 18 | 98% | |
Language: Elven | 40+5 | 1 | 18 | 98% | |
Climbing | 40/35+5 | 10 | 1 | 18 | 98/98% |
Swimming | 40+5 | 10 | 1 | 18 | 98% |
Land Navigation | 30+4 | 15 | 1 | 18 | 89% |
Wilderness Survival | 30+5 | 10 | 1 | 18 | 98% |
WP Archery | 1 | 18 | |||
WP Battle Axe | 1 | 18 | |||
Body Building | 1 | 18 | |||
Running | 1 | 18 | |||
Wrestling | 1 | 18 | |||
Boxing | 1 | 18 | |||
OCC Related Skills | Base % | B+ | Start | Current | Total % |
Horsemanship: Exotic | 30/20+5 | 0 | 1 | 18 | 98/98% |
Preserve Food | 30+5 | 10 | 1 | 18 | 98% |
ID Plants/Fruits | 25+5 | 10 | 1 | 18 | 98% |
Track Animals | 25/30+5 | 10 | 1 | 18 | 98/98% |
Skin/Prepare Hides | 30+5 | 10 | 1 | 18 | 98% |
Falconry | 35+5 | 5 | 1 | 18 | 98% |
Surveillance | 25+5 | 5 | 8 | 18 | 80% |
Intelligence | 30+4 | 0 | 12 | 18 | 54% |
Secondary Skills | Base % | Start | Current | Total % |
Prowl | 25+5 | 1 | 18 | 98% |
Athletics | 1 | 18 | ||
Acrobatics | 1 | 18 | ||
Gymnastics | 1 | 18 | ||
Balance | 50+5 | 1 | 18 | 98% |
Tightrope | 30+3 | 1 | 18 | 81% |
Back Flip | 45+5 | 1 | 18 | 98% |
Parallel Bars/Rings | 30+3 | 1 | 18 | 81% |
Inventory: |
Set of winter clothing, set of summer clothing, fur cloak w/hood, boots, gauntlets, bedroll, backpack, 2 large sacks, 2 small sacks, water skin, 50′ rope, 2 weeks food rations, tinder box.
Magic Environmental Tent sleeps 8 (main p258)