Lady Daera Kaze

LADY DAERA KAZE


Lady Daera Kaze is the youngest sister of the Overlord of the northern Middle Kingdoms.

Bishop Rose Nodeki and Malkin Falimede both mention her by name- see the logs Minotaurs: Honorable and Immoral and Who Takes Bishop?

Picture by our own player AZ_RUNE.

Name: Lady Daera Kaze
Rank 15th Level
OCC: Dark Priest of Bes
Race: Human
Land of Origin: Western Empire
Citizenship: Western Empire

VITAL STATISTICS ATTRIBUTES SAVING THROWS COMBAT BONUSES
HT 5’6" IQ 30 +16% Save vs Magic 0 Strike +2
WT 135 lbs ME 14 Save vs Psionics 0 Parry +3
PPE 107 MA 18 Save vs coma 0 Dodge +3
Reserve PPE 1000 PS 13 Save vs poison/disease 0 Roll +2
HP 56 PP 14 Save vs horror +2 Pull +4
SDC 18 PE 11 Save vs possession +4 Initiative +1
PB 23 Damage +2
Sex F SPD 14 Charm/Impress 65% Disarm +1
Age 19 Trust/Intimidate 50%
HTH: Basic Critical 19,20 Attacks 7
Alignment Aberrant Knockout Behind Perception +1
Gold

Western Empire 6000<> Island of Bizantium <> Eastern Territory
Timiro Kingdom <> Wolfen Empire <> Dragon Coins

Weapon Proficiencies Level Acquired Strike Parry Thrown
Knife 1 +5 +5 +6
Siege Weapons 10 +2
Paired:Knives 13
Weapons: Damage Range Notes
Aldenjinn 4D6 40’ See item
Mretmet 4D6+6/8D6+12 40’
MAGIC JEWELRY
Teleport Medallion Teleports to White Ash Hideout 1x per day
Fleet Feet Ring Attacks doubled -2 Init Strike, Parry, Dodge +4 Spd 32 3x/day 12 melee/use
Flail Ring AR 14
Familiar: Notes
Myxelplyx See Link
Special Powers:PRIESTLY POWERS
Power Description
Healing Touch 4D6 SDC or HP 1/every other melee Can’t use on self
Exorcism 7%/lev Takes 1D6 hours of prep
Remove Curse 7%/lev Takes 1D4x10 minutes
Resurrection 10 + 3%/lev past 5 Once on the same character only
Turn Dead 20 + 5%/lev Takes 2 melees to enact
Animate/Control Dead 9%/lev 10 PPE No other activities 1D4/lev
Special Powers:PRAYERS

Prayers take 1D4 attacks while in attacks, and 2D4 melees while at peace. 1 person or item/prayer. Each prayer can only be done twice/day.

Prayer Duration Success Ratio Description
Strength of the Damned 3 min/lev 16+ 8%/level Endows priest with +6 save HF, +2 all other saves, +10% turn dead, +1 spell strength, +1 parry & dodge, +4 damage, +8% summon Minions of Dark. Done 2/24 hrs
Communion Instant 21+ 7%/level Vision or dream, 60% chance divination 2/24 hrs
Summon Minions of Darkness 5 min/lev 10+ 8%/level One lesser Deevil, Demon or Gargoyle/level 2/24 hrs
Contagious Scripture 20+ 5%/level Phrase passed on by worshipers for next few weeks in conversation
Dream 30+ 5%/level Vision from a god gives clues, ideas or hints to solve current problem
Sanctified Vestaments 15+ 5%/level Awe factor of 13for those not of that faith, followers automatic awe
Special Powers:CURSES 14 save, or 16 if ritual

Can be cast upon person, place, or object. Curses on person last 1D6 months.

Curse 24 hrs object/place if abandoned 10+ 6%/level Save 16 30’ range visible up to #people or objects/level 2/24 hours- Curse descriptions below
Pox W/in 1D20 hours break out in open running sores, face and body. PB/SDC reduced by 50%, PE -3
Fever Instant -1 all combat, spd -25%, skills -10%
Luck Instant All combat bonuses are 0! Crit only on 20 Prowl auto fails, all other skills -40%
Minor See Main book, p205 All are instant
Cold See main book, p263 Instant
Insect Attraction W/in 1D4 melees insects all come to character. Flies, mosuitoes, lice, bees, etc. PB & MA -50% HF 12
Stink Instant All w/in 5’ choke/gag (lose attack). Prowl, invisibility impossible, and +20% track by smell
Spoilage All food carried by character w/in 1d20 hours spoils

Note on Scroll Creation: Success is success. Failure means roll on scroll conversion failure chart. See Scroll Conversion.

Special Powers:MIRACLES

Miracles, including great miracles, typically happen only once every 7 years for a priest. If the priest is involved in a quest the deity deems important, they may occur as often as once/year.

Miracle PPE Cost Duration Range Description
Holy War 50 1 Hour/lev All Church Warriors Init + 1, All saves + 1, Roll + 3, Save HF +3,Mind Control Possession Drugs + 7
Supernatural PS/PE 60 1 Minute/lev Self HP & SDC tripled, PS + 2D4, PE & PS supernatural, Init, Strike, Parry, Dodge, and all Saves + 1
Special Powers:GREAT MIRACLES

The most flexible ability. All PPE is provided by the Deity!

Miracle Duration Range Description
Increased Power 1 Minute/lev Self All known spells or prayers double duration & strength
Control Nature Varies Varies See notes
Healing 1 Melee Glance Heal crippled, blind, mute, deaf, etc. Dispel curses, sickness, poison, full HP/SDC
Control Magic 1 Melee/lev 60’ Dispel any magic barrier, curse, spell except spells of legend & rune magic See notes
Magic: Spell Strength: 14
Power Spell Level PPE Cost Range Duration Save Description
Sense Magic 1 4 120’ 2 min/lev None Diameter, near (w/in 20’) or far. Tell Person/object enchanted, in process of invoking magic, or magic used in area.
Cloak of Darkness 2 6 5’r 4 min/lev None Field of darkness, cannot be dispelled by ordinary light -3 strike for those outside
Armor of Ithan 3 10 Self or touch 1 min/lev None 100+10/lev AR 18 Fire, lightning, cold 1/2 dam
Carpet of Adhesion 3 10 30+10’/lev 10 melee/lev Special 200 sq ft If save 2D6 melees
Reserve PPE 5 10 Self Special None Externally, dimensional pocket PPE. Cannot be sensed
Targeted Deflection 6 15 100+25’/lev 1 melee/lev Dodge Energy only. +3 parry- if higher than strike parries attack back to attacker, if above 4-under strike deflects away, if 4 or under attack hits
Gem Powers 7 Varies Varies Varies Varies See Specific Gems in Inventory
Love Charm 8 40 Touch 5 min/lev Std Victim falls madly/devotedly in Love. Stay at side and act in love. See p 204 main for side effects
Havoc 9 50 100’ 2 melee/lev Std 20’ diameter 1D6 HP/melee -3init, strike, parry, -6 dodge, roll Skills at 1/2, loses sense time/direction
Curse:PPE Bleed 9 60 20’ Special Std Rifter 17 Victim loses 1D4 PPE/lev for 15 melees
Mind Shatter 11 130 Touch Special Special BOM p 142 -2 save initial, Std save after 24 hrs. Failed Magically Lobotomized.
Soul Twist 12 170 100’ Special -6 Save BOM p 145 Fail save means 6D6 HP dam, Plus open to fact Dark has reason- be more open to turn
Sever the Flow 14 250 10’ 1 hour/lev Std Failed save means target cannot access any PPE for duration of spell
OCC Skills Base % Bonus Start Current Total %
Language:Western 98 1 15 98%
Language:Elven 40+5 20 1 15 98%
Language:Wolfen 40+5 20 1 15 98%
Literacy:Elven 30+5 20 1 15 98 %
Math:Basic 45+5 20 1 15 98%
Lore Demon/Monster 25+5 15 1 15 98%
Lore Religion 30+5 20 1 15 98%
Land Navigation 30+4 10 1 15 98%
Streetwise 20+4 10 1 15 98%
Wilderness Survival 30+5 10 1 15 98%
WP: Knife 1 15
Hand to Hand: Assassin
OCC Related Skills Base % Bonus Start Current Total %
Surveillance 25+5 5 1 15 98%
Locate Secret Comp/Doors 15+5 1 15 98%
History 30+5 1 15 98%
Literacy:Western 30+5 1 15 98%
Literacy:Wolfen 30+5 1 15 98%
Escape Artist 25+5 5 4 15 98%
Cartography 25+5 10 8 15 86%
Archaeology 20+5 5 12 15 56%
Secondary Skills Base % Start Current Total %
Detect Ambush 30+5 1 15 98%
Disguise 25+5 1 15 98%
Forgery 20+5 1 15 98%
Intelligence 30+4 1 15 98%
Public Speaking 30+5 1 15 98%
Lore Magic 25+5 2 15 98%
Horsemanship:General 35/20+5 5 15 98/86%
Interrogation 20+5 7 15 76%
WP Seige Weapon 10 15
Paired:Knives 13 15

Inventory
Name Count Location Description
Sets of clothing 3 Worn/Backpack
Cloak 1 Worn
Boots 1 pair Worn
Gloves 1 pair Worn
Belt 1 Worn
Dagger Sash 1 Worn
Water skin 1 Worn
Backpack 1 Worn
Mallet and Stakes 6 Backpack
Notebook 1 Backpack
Crow Quill Pen 1 Backpack
Small Sacks 4 Worn
Tinder box 1 Small Sack
Ink 1 Small Sack
Magic Gems 1 ea In Dagger Sash
Gem Effect PPE Required Description
Sulfur crystal Cloud of Smoke 5 90’ 4 melee/lev 30×30×30′ cloud 90’ away Wee only 3’ -5 strike -9 parry/dodge
Sapphire Shadow Meld 10 2 min/lev +15% prowl Attackers -5 strike
Quartz Globe of Daylight 10 30’ 3 min/lev Illuminates 12’/lev Max speed 12
Star Sapphire Bio-manipulation 20 Main p172
Zircon or Mask of Deceit 10 10 min/lev Illusionary mask Main p186
Zircon Fools Gold 10 5 min/lev Any object appears gold
Diamond or Fly as the eagle 20 20 min/lev Fly 50 mph + 1 parry, 2 dodge. + 2 damage on dive attack
Diamond or PPE Battery 20 Hold 50 PPE
Diamond or Invulnerability 20 2 melee/lev +4 save HF, magic, psionics Armor aura 25 sdc/lev