
TAUTONS
Set’s Chosen Minions
Brutal, merciless, & cruel, especially when dealing with the Ramen, and the Priests & Gods of Light. Arch-foes of the Ramen.
| SAVING THROWS | Bonus | Combat | Bonus | ||
| HT | 11’ | Save vs Spell | +1 | Strike | |
| WT | 500+1D4x100 lbs | Save vs ritual | +1 | Parry | +2 |
| Pntl Psych NRG | 1D4x100+10/lev | Save vs Psionic | +1 | Dodge | +2 |
| HP | 3D6x10+PE | Save vs toxin | +1 | Roll | +7 |
| Struct Dmg Cap | 3D5x10+110+10D6 | Save vs poison | +1 | Pull | +2 |
| Level | Save vs Drugs | +1 | Initiative | ||
| HTH: | Expert | Save vs Insanity | +1 | Damage | |
| Save vs poss. | +1 | Entangle | |||
| Save vs horror | +8 | Attacks | 7+1 tail | ||
| Save vs coma/death | +1 | ||||
| Save vs disease | +1 | ||||
| Save vs Mind contol | +1 |
| Attribute | Score | Score | Score | Score | Score | Score |
| IQ | 14 | 14 | 12 | 8 | 18 | 10 |
| Mental Endurance | 14 | 18 | 9 | 12 | 12 | 11 |
| Mental Affinity | 10 | 11 | 11 | 14 | 17 | 12 |
| Physical Strength | 40 | 27 | 31 | 33 | 39 | 43 |
| Physical Prowess | 18 | 21 | 17 | 15 | 31 | 23 |
| Physical Endurance | 26 | 18 | 24 | 23 | 25 | 24 |
| Physical Beauty | 8 | 6 | 7 | 7 | 5 | 3 |
| Speed | 36 | 35 | 37 | 37 | 26 | 34 |
| Weapon Proficiency | Level Acquired | Strike | Parry | Thrown | Rate | Range |
| Archery | 1 | |||||
| Targeting | 1 | |||||
| Battle Axe | 1 | ’ | ||||
| Net | 1 | |||||
| Weapons: | Damage | SDC or Make | Range |
| Short Bow | 1d6 | 340 +20’/lv | |
| Knife | 1D6 | 40’ | |
| Battle Axe | 3D6 | ||
| Net | |||
Tail Attack: 1D6x10 + poison. Poison 1D6x100/melee damage humans, 6D6/melee to supernatural/deific. Save=30% damage.
| OCC Skills | Base % | Total % |
| Language: Elven | 60+5 | % |
| Language:Gobblely | 60+5 | % |
| Language:Giantese | 60+5 | % |
| Language: Choice | 60+5 | % |
| Literacy: Elven | 50+5 | % |
| Math: Basic | 55+5 | % |
| Prowl | 35+5 | % |
| Track: Humanoids | 45+5 | % |
| Track: Animals | 40+5 | % |
| Intelligence | 42+4 | % |
| Interrogation | 30+5 | % |
| Wildlife Survival | 50+5 | % |
| Detect Concealment/Traps | 30+5 | % |
| Heraldry | 20/25+5 | % |
| Locate Secret Compartments/Doors | 25+5 | % |
| Use/Recognize Poison | 24/16+4 | % |
| Climbing | 45/40+5 | % |
| Balance | 35+5 | % |
| Parallel Bars/Rings | 35+3 | % |
| Back Flip/ Somersault | 45+5 | % |
| Swim | 98 | 98% |
| Sniper | +2 Strike | 2 attacks |
| Archery | ||
| Targeting | ||
| Battle Axe | ||
| Net | ||
| Secondary Skills | ||
| Land Navigation | 30+4 | % |
| Athletics | ||
| Body Building | ||
| Running | ||
| Wrestling |
Natural Abilities– Nightvision 70’, See the Invisible, Fire Heat & Cold do 1/2 damage, Hold Breath 3D4 minutes, Heal 2x faster than human, Metamorph into large poisonous snake.
MAGIC
1st Level: See Wards, Paralysis/Lesser, Chameleon, Multiple Image, Magic Net, Fire Bolt, Energy Bolt
2nd Level: Carpet of Adhesion, Befuddle, See Aura
4th Level: Domination, Charm, Wisps of Confusion
7th Level: Sword to Snakes, Fire Ball, Sleep