Jeridu Sailor, Crew on Shield of Light– Rigger and Master at Arms
Picture from Kaizuna
Name: Zorrundi aka Zorrus
Rank 10th Level
OCC: Sailor
Race: Jeridu
Land of Origin: Land of the Damned
Citizenship: None
VITAL STATISTICS | ATTRIBUTES | SAVING THROWS | COMBAT BONUSES | |||||||
HT | 6’1″ | IQ | 12 | Save vs Magic | +3 | Strike | +4 | |||
WT | 200 lbs | ME | 14 | Save vs Psionics | +50 | Parry | +5 | |||
PPE | 2 | MA | 16 | Save vs coma | +8% | Dodge | +5 | |||
ISP | 63 | PS | 25 | Save vs poison/disease | +3 | Roll | +5 | |||
HP | 56/56 | PP | 18 | Save vs horror | 0 | Pull | +6 | |||
SDC | 68/68 | PE | 18 | Initiative | +3 | |||||
Exp | PB | 12 | Damage | +12 | ||||||
Sex | Male | SPD | 23 | Disarm | +4 | |||||
Birthday | 3/8/73 (49 years old) | Critical | 18, 19, 20 | |||||||
HTH: | Expert | Trust/Intimidate | 40% | Attacks | 11 | |||||
Alignment | Scrupulous | HF | 10 | Perception | +1 | |||||
Gold |
Weapon Proficiencies | Level Acquired | Strike | Parry | Thrown/Rate | |
Entangle | +3 | ||||
Auto Dodge | +5 | ||||
All Weapons Paired | See WP | ||||
Blunt | 1 | +3 | +3 | +1 | |
Grappling Hook | 1 | +2 | +2 | ||
Net | 1 | +2 | +3 | +2 | |
Knife | 1 | +2 | +3 | +3 | |
Weapons: | Damage | Notes |
Belaying Pin | 2D6 | 2 |
Dagger | 1D6 | 2 |
Cutlass | 1D8 | 2 |
Armor | AR/ SDC | Notes |
Leather | 10/20 | |
Special Attacks: | Damage | Notes |
Karate | 2D4 | |
Snap | 1D6 | |
Tripping Leg Hook | ||
Kick | 2D6 | |
Body Throw/Flip | ||
Disarm | ||
Psionics | ||||||
Power | Type | ISP | Range | Duration | Save | Description |
Telekinetic Leap | Physical | 8 | Self | 1melee | None | Boosts leaping ability, +3’ high jump, +5’ broad jump, per level. +2D6 dam to leap attacks. |
Float | Physical | 8 | Self | 2 hrs | None | Float 1’/lev above ground/water Can break fall See Notes |
Teleport Object | Physical | 10 | Touch | Immediate | None | 8lbs – 400’; |
Impervious to Poison | Physical | 4 | Self | 2 Minutes | None | Id Poison 30+4%/lev +2 Save poison. If know poison impervious, if id after 1/2 damage |
Telekinetic Punch | Physical | 6 | 1’/lev | Instant | None | Punch 4D6 Kick 5D6 Psionic must save 14 or higher or take 1D6 dam/self |
Levitation | Physical | Varies | 60’ | 2 min/lev | None | Raise to 4+1’/lev for heavy, see notes |
Resist Thirst | Physical | 6 | Self | 6 hrs | None | Immune to thirst cravings, will die without water still. |
Impervious to Cold | Physical | 6 | 2 | self | 20 minutes | Cold no effect even to extreme freezing |
Nightvision | Physical | 4 | 600’ | 10 min/lev | None | Must be some source of light. |
MAGIC JEWELRY |
None | |
OCC Skills | Base % | Bonus | Start | Current | Total % |
Language: Jeridu/Elven | 98% | 98/98% | |||
Language: Northern | 40+5 | 10 | 1 | 10 | 95% |
Seamanship | 22+4 | 20 | 1 | 10 | 78% |
Rope Works | 30+5 | 10 | 1 | 10 | 85% |
Swim | 40+5 | 10 | 1 | 10 | 95% |
Sail | 35/20+5 | 10 | 1 | 10 | 90/75% |
Sea Lore | 25+5 | 15 | 1 | 10 | 85% |
Castaway/Shipwreck Survival | 27+3 | 5 | 1 | 10 | 59% |
Climb | 40/35+5 | 20 | 1 | 10 | 98/98% |
WP Blunt | |||||
WP Grappling Hook | |||||
WP Net | |||||
WP Knife | |||||
OCC Related Skills | Base % | Bonus | Start | Current | Total % |
Flag Signalling | 18+6 | 10 | 1 | 10 | 82% |
Lore:Sea | 25+5 | 10 | 1 | 10 | 80% |
ID Sea Life | 27+4 | 10 | 1 | 10 | 73% |
General Repair/Maintenance | 35+5 | 10 | 1 | 10 | 90% |
Sculpting/Whittling | 30+5 | 10 | 1 | 10 | 85% |
Literacy: Elven | 30+5 | 10 | 1 | 10 | 85% |
Deep Sea Fishing | 32+4 | 10 | 1 | 10 | 78% |
Skin/Prep Hides | 30+5 | 5 | 1 | 10 | 80% |
Leather Working | 25+5 | 10 | 1 | 10 | 80% |
Carpentry | 25+5 | 10 | 2 | 10 | 75% |
Shipwright | 26+4 | 10 | 4 | 10 | 60% |
Boxing | 6 | 6 | |||
Kick Boxing | |||||
Secondary Skills | Base % | Start | Current | Total % |
Sewing | 25+5 | 1 | 10 | 70% |
Prowl | 25+5 | 1 | 10 | 70% |
Athletics | 1 | 10 | ||
Gymnastics | 1 | 10 | ||
Balance | 40+5 | 1 | 10 | 90% |
Parallel Bars/Rings | 30+3 | 1 | 10 | 57% |
Back Flip/Somersault | 40+5 | 1 | 10 | 85% |
Running | 2 | 10 | ||
Acrobatics | 2 | 10 | ||
Walk Tightrope | 30+3 | 2 | 10 | 54% |
Back Flip | 30+5 | 2 | 10 | 70% |
Inventory | ||||
Name | Count | Location | Description | |
Sailor Outfit | 1 | Worn | ||
Dress Uniform | 1 | Large Sack | ||
Sewing Kit | 1 | Large Sack | ||
Sailmaker’s Palm | 1 | Large Sack | ||
Marlin Spike | 2 | Belt | ||
Large Sack | 1 | Sleeping Area | ||
Wallet | 1 | |||
Weapons as above | On Person | |||
Red Beaded Necklace | 1 | Worn | Given by Sulyott to Xerx’ses, who passes it to Zorrus: Makes a monster race accepted in Mishala. | |